/*wraper: max row and col for the game*/
#define ROW 40
#define COL 100

/*Sepeed*/
#define SPEED_LV1      100000
#define SPEED_LV2      90000
#define SPEED_LV3      80000
#define SPEED_LV4      70000
#define SPEED_LV5      60000

/*Difficulty*/
#define EASY 0
#define MEDIUM 1
#define HARD 2

/*EASY MEDIUM HARD*/
int Difficulty;
int score;
int Level;

